From d49bbc37101c003a0c0c3349ae64e4f6c9d315ab Mon Sep 17 00:00:00 2001 From: Bruno Haible Date: Sun, 14 Jan 2007 20:52:12 +0000 Subject: [PATCH] Test for array-list module. --- ChangeLog | 5 + modules/array-list-tests | 11 ++ tests/test-array_list.c | 313 +++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 329 insertions(+) create mode 100644 modules/array-list-tests create mode 100644 tests/test-array_list.c diff --git a/ChangeLog b/ChangeLog index c243c51cf..1a2f8214f 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,10 @@ 2007-01-14 Bruno Haible + * modules/array-list-tests: New file. + * tests/test-array_list.c: New file. + +2007-01-14 Bruno Haible + * gnulib-tool (func_create_testdir): Don't unnecessarily run configure and make. Reported by Simon Josefsson in diff --git a/modules/array-list-tests b/modules/array-list-tests new file mode 100644 index 000000000..a1d1ba1e1 --- /dev/null +++ b/modules/array-list-tests @@ -0,0 +1,11 @@ +Files: +tests/test-array_list.c + +Depends-on: + +configure.ac: + +Makefile.am: +TESTS += test-array_list +check_PROGRAMS += test-array_list + diff --git a/tests/test-array_list.c b/tests/test-array_list.c new file mode 100644 index 000000000..c043c83a6 --- /dev/null +++ b/tests/test-array_list.c @@ -0,0 +1,313 @@ +/* Test of sequential list data type implementation. + Copyright (C) 2006-2007 Free Software Foundation, Inc. + Written by Bruno Haible , 2007. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software Foundation, + Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ + +#ifdef HAVE_CONFIG_H +# include +#endif + +#include + +#include "gl_array_list.h" + +static const char *objects[15] = + { + "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o" + }; + +#define SIZEOF(array) (sizeof (array) / sizeof (array[0])) +#define ASSERT(condition) if (!(condition)) abort () +#define RANDOM(n) (rand () % (n)) +#define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))] + +static void +check_equals (gl_list_t list1, gl_list_t list2) +{ + size_t n, i; + + n = gl_list_size (list1); + ASSERT (n == gl_list_size (list2)); + for (i = 0; i < n; i++) + { + ASSERT (gl_list_get_at (list1, i) == gl_list_get_at (list2, i)); + } +} + +int +main (int argc, char *argv[]) +{ + gl_list_t list1, list2; + + /* Allow the user to provide a non-default random seed on the command line. */ + if (argc > 1) + srand (atoi (argv[1])); + + { + size_t initial_size = RANDOM (50); + const void **contents = + (const void **) malloc (initial_size * sizeof (const void *)); + size_t i; + unsigned int repeat; + + for (i = 0; i < initial_size; i++) + contents[i] = RANDOM_OBJECT (); + + /* Create list1. */ + list1 = gl_list_create (GL_ARRAY_LIST, NULL, NULL, true, + initial_size, contents); + /* Create list2. */ + list2 = gl_list_create_empty (GL_ARRAY_LIST, NULL, NULL, true); + for (i = 0; i < initial_size; i++) + gl_list_add_last (list2, contents[i]); + + check_equals (list1, list2); + + for (repeat = 0; repeat < 10000; repeat++) + { + unsigned int operation = RANDOM (16); + switch (operation) + { + case 0: + if (gl_list_size (list1) > 0) + { + size_t index = RANDOM (gl_list_size (list1)); + const char *obj = RANDOM_OBJECT (); + gl_list_node_t node1, node2; + + node1 = gl_list_set_at (list1, index, obj); + ASSERT (gl_list_get_at (list1, index) == obj); + ASSERT (gl_list_node_value (list1, node1) == obj); + + node2 = gl_list_set_at (list2, index, obj); + ASSERT (gl_list_get_at (list2, index) == obj); + ASSERT (gl_list_node_value (list2, node2) == obj); + + if (index > 0) + { + ASSERT (gl_list_node_value (list1, gl_list_previous_node (list1, node1)) + == gl_list_get_at (list1, index - 1)); + } + if (index + 1 < gl_list_size (list1)) + { + ASSERT (gl_list_node_value (list1, gl_list_next_node (list1, node1)) + == gl_list_get_at (list1, index + 1)); + } + } + break; + case 1: + { + const char *obj = RANDOM_OBJECT (); + gl_list_node_t node1, node2; + node1 = gl_list_search (list1, obj); + node2 = gl_list_search (list2, obj); + if (node1 == NULL) + { + ASSERT (node2 == NULL); + } + else + { + ASSERT (node2 != NULL); + ASSERT (gl_list_node_value (list1, node1) == obj); + ASSERT (gl_list_node_value (list2, node2) == obj); + } + } + break; + case 2: + { + const char *obj = RANDOM_OBJECT (); + size_t index1, index2; + index1 = gl_list_indexof (list1, obj); + index2 = gl_list_indexof (list2, obj); + if (index1 == (size_t)(-1)) + { + ASSERT (index2 == (size_t)(-1)); + } + else + { + ASSERT (index2 != (size_t)(-1)); + ASSERT (gl_list_get_at (list1, index1) == obj); + ASSERT (gl_list_get_at (list2, index2) == obj); + ASSERT (index2 == index1); + } + } + break; + case 3: /* add 1 element */ + { + const char *obj = RANDOM_OBJECT (); + gl_list_node_t node1, node2; + node1 = gl_list_add_first (list1, obj); + node2 = gl_list_add_first (list2, obj); + ASSERT (gl_list_node_value (list1, node1) == obj); + ASSERT (gl_list_node_value (list2, node2) == obj); + ASSERT (gl_list_get_at (list1, 0) == obj); + ASSERT (gl_list_get_at (list2, 0) == obj); + } + break; + case 4: /* add 1 element */ + { + const char *obj = RANDOM_OBJECT (); + gl_list_node_t node1, node2; + node1 = gl_list_add_last (list1, obj); + node2 = gl_list_add_last (list2, obj); + ASSERT (gl_list_node_value (list1, node1) == obj); + ASSERT (gl_list_node_value (list2, node2) == obj); + ASSERT (gl_list_get_at (list1, gl_list_size (list1) - 1) == obj); + ASSERT (gl_list_get_at (list2, gl_list_size (list2) - 1) == obj); + } + break; + case 5: /* add 3 elements */ + { + const char *obj0 = RANDOM_OBJECT (); + const char *obj1 = RANDOM_OBJECT (); + const char *obj2 = RANDOM_OBJECT (); + gl_list_node_t node1, node2; + node1 = gl_list_add_first (list1, obj2); + node1 = gl_list_add_before (list1, node1, obj0); + node1 = gl_list_add_after (list1, node1, obj1); + node2 = gl_list_add_first (list2, obj2); + node2 = gl_list_add_before (list2, node2, obj0); + node2 = gl_list_add_after (list2, node2, obj1); + ASSERT (gl_list_node_value (list1, node1) == obj1); + ASSERT (gl_list_node_value (list2, node2) == obj1); + ASSERT (gl_list_get_at (list1, 0) == obj0); + ASSERT (gl_list_get_at (list1, 1) == obj1); + ASSERT (gl_list_get_at (list1, 2) == obj2); + ASSERT (gl_list_get_at (list2, 0) == obj0); + ASSERT (gl_list_get_at (list2, 1) == obj1); + ASSERT (gl_list_get_at (list2, 2) == obj2); + } + break; + case 6: /* add 1 element */ + { + size_t index = RANDOM (gl_list_size (list1) + 1); + const char *obj = RANDOM_OBJECT (); + gl_list_node_t node1, node2; + node1 = gl_list_add_at (list1, index, obj); + node2 = gl_list_add_at (list2, index, obj); + ASSERT (gl_list_get_at (list1, index) == obj); + ASSERT (gl_list_node_value (list1, node1) == obj); + ASSERT (gl_list_get_at (list2, index) == obj); + ASSERT (gl_list_node_value (list2, node2) == obj); + if (index > 0) + { + ASSERT (gl_list_node_value (list1, gl_list_previous_node (list1, node1)) + == gl_list_get_at (list1, index - 1)); + } + if (index + 1 < gl_list_size (list1)) + { + ASSERT (gl_list_node_value (list1, gl_list_next_node (list1, node1)) + == gl_list_get_at (list1, index + 1)); + } + } + break; + case 7: case 8: /* remove 1 element */ + if (gl_list_size (list1) > 0) + { + size_t n = gl_list_size (list1); + const char *obj = gl_list_get_at (list1, RANDOM (n)); + gl_list_node_t node1, node2; + node1 = gl_list_search (list1, obj); + node2 = gl_list_search (list2, obj); + ASSERT (node1 != NULL); + ASSERT (node2 != NULL); + ASSERT (gl_list_remove_node (list1, node1)); + ASSERT (gl_list_remove_node (list2, node2)); + ASSERT (gl_list_size (list1) == n - 1); + } + break; + case 9: case 10: /* remove 1 element */ + if (gl_list_size (list1) > 0) + { + size_t n = gl_list_size (list1); + size_t index = RANDOM (n); + ASSERT (gl_list_remove_at (list1, index)); + ASSERT (gl_list_remove_at (list2, index)); + ASSERT (gl_list_size (list1) == n - 1); + } + break; + case 11: case 12: /* remove 1 element */ + if (gl_list_size (list1) > 0) + { + size_t n = gl_list_size (list1); + const char *obj = gl_list_get_at (list1, RANDOM (n)); + ASSERT (gl_list_remove (list1, obj)); + ASSERT (gl_list_remove (list2, obj)); + ASSERT (gl_list_size (list1) == n - 1); + } + break; + case 13: + if (gl_list_size (list1) > 0) + { + size_t n = gl_list_size (list1); + const char *obj = "xyzzy"; + ASSERT (!gl_list_remove (list1, obj)); + ASSERT (!gl_list_remove (list2, obj)); + ASSERT (gl_list_size (list1) == n); + } + break; + case 14: + { + size_t n = gl_list_size (list1); + gl_list_iterator_t iter1, iter2; + const void *elt; + iter1 = gl_list_iterator (list1); + iter2 = gl_list_iterator (list2); + for (i = 0; i < n; i++) + { + ASSERT (gl_list_iterator_next (&iter1, &elt, NULL)); + ASSERT (gl_list_get_at (list1, i) == elt); + ASSERT (gl_list_iterator_next (&iter2, &elt, NULL)); + ASSERT (gl_list_get_at (list2, i) == elt); + } + ASSERT (!gl_list_iterator_next (&iter1, &elt, NULL)); + ASSERT (!gl_list_iterator_next (&iter2, &elt, NULL)); + gl_list_iterator_free (&iter1); + gl_list_iterator_free (&iter2); + } + break; + case 15: + { + size_t end = RANDOM (gl_list_size (list1) + 1); + size_t start = RANDOM (end + 1); + gl_list_iterator_t iter1, iter2; + const void *elt; + iter1 = gl_list_iterator_from_to (list1, start, end); + iter2 = gl_list_iterator_from_to (list2, start, end); + for (i = start; i < end; i++) + { + ASSERT (gl_list_iterator_next (&iter1, &elt, NULL)); + ASSERT (gl_list_get_at (list1, i) == elt); + ASSERT (gl_list_iterator_next (&iter2, &elt, NULL)); + ASSERT (gl_list_get_at (list2, i) == elt); + } + ASSERT (!gl_list_iterator_next (&iter1, &elt, NULL)); + ASSERT (!gl_list_iterator_next (&iter2, &elt, NULL)); + gl_list_iterator_free (&iter1); + gl_list_iterator_free (&iter2); + } + break; + } + check_equals (list1, list2); + } + + gl_list_free (list1); + gl_list_free (list2); + free (contents); + } + + return 0; +} -- 2.11.0