#include <time.h>
_GL_INLINE_HEADER_BEGIN
+#ifndef _GL_STAT_TIME_INLINE
+# define _GL_STAT_TIME_INLINE _GL_INLINE
+#endif
/* STAT_TIMESPEC (ST, ST_XTIM) is the ST_XTIM member for *ST of type
struct timespec, if available. If not, then STAT_TIMESPEC_NS (ST,
# define STAT_TIMESPEC_NS(st, st_xtim) ((st)->st_xtim.st__tim.tv_nsec)
#endif
-#ifndef _GL_STAT_TIME_INLINE
-# define _GL_STAT_TIME_INLINE _GL_INLINE
-#endif
-
/* Return the nanosecond component of *ST's access time. */
_GL_STAT_TIME_INLINE long int
get_stat_atime_ns (struct stat const *st)
# include <time.h>
_GL_INLINE_HEADER_BEGIN
+#ifndef _GL_TIMESPEC_INLINE
+# define _GL_TIMESPEC_INLINE _GL_INLINE
+#endif
/* Return negative, zero, positive if A < B, A == B, A > B, respectively.
The (int) cast avoids a gcc -Wconversion warning. */
-#ifndef _GL_TIMESPEC_INLINE
-# define _GL_TIMESPEC_INLINE _GL_INLINE
-#endif
-
_GL_TIMESPEC_INLINE int
timespec_cmp (struct timespec a, struct timespec b)
{
#include <stdint.h>
_GL_INLINE_HEADER_BEGIN
+#ifndef _GL_U64_INLINE
+# define _GL_U64_INLINE _GL_INLINE
+#endif
/* Return X rotated left by N bits, where 0 < N < 64. */
#define u64rol(x, n) u64or (u64shl (x, n), u64shr (x, 64 - n))
# define u64init(hi, lo) { lo, hi }
# endif
-#ifndef _GL_U64_INLINE
-# define _GL_U64_INLINE _GL_INLINE
-#endif
-
/* Given the high and low-order 32-bit quantities HI and LO, return a u64
value representing (HI << 32) + LO. */
_GL_U64_INLINE u64
# include <sys/stat.h>
_GL_INLINE_HEADER_BEGIN
-
-int fdutimensat (int fd, int dir, char const *name, struct timespec const [2],
- int atflag);
-
#ifndef _GL_UTIMENS_INLINE
# define _GL_UTIMENS_INLINE _GL_INLINE
#endif
+int fdutimensat (int fd, int dir, char const *name, struct timespec const [2],
+ int atflag);
+
/* Using this function makes application code slightly more readable. */
_GL_UTIMENS_INLINE int
lutimensat (int dir, char const *file, struct timespec const times[2])