2012-08-01 Paul Eggert <eggert@cs.ucla.edu>
+ u64: use extern-inline
+ * lib/u64.c: New file.
+ * lib/u64.h: Use _GL_INLINE_HEADER_BEGIN, _GL_INLINE_HEADER_END.
+ (_GL_U64_INLINE): New macro. Use it instead of 'static inline'.
+ * modules/u64 (Files): Add lib/u64.c.
+ (Depends-on): Add extern-inline.
+ (configure.ac): No need to require AC_C_INLINE, since extern-inline
+ does that now.
+ (lib_SOURCES): Add u64.c.
+
timespec: use extern-inline
* lib/timespec.c: New file.
* lib/timespec.h: Use _GL_INLINE_HEADER_BEGIN, _GL_INLINE_HEADER_END.
#include <stdint.h>
+_GL_INLINE_HEADER_BEGIN
+
/* Return X rotated left by N bits, where 0 < N < 64. */
#define u64rol(x, n) u64or (u64shl (x, n), u64shr (x, 64 - n))
# define u64init(hi, lo) { lo, hi }
# endif
+#ifndef _GL_U64_INLINE
+# define _GL_U64_INLINE _GL_INLINE
+#endif
+
/* Given the high and low-order 32-bit quantities HI and LO, return a u64
value representing (HI << 32) + LO. */
-static inline u64
+_GL_U64_INLINE u64
u64hilo (uint32_t hi, uint32_t lo)
{
u64 r;
}
/* Return a u64 value representing LO. */
-static inline u64
+_GL_U64_INLINE u64
u64lo (uint32_t lo)
{
u64 r;
}
/* Return a u64 value representing SIZE. */
-static inline u64
+_GL_U64_INLINE u64
u64size (size_t size)
{
u64 r;
}
/* Return X < Y. */
-static inline int
+_GL_U64_INLINE int
u64lt (u64 x, u64 y)
{
return x.hi < y.hi || (x.hi == y.hi && x.lo < y.lo);
}
/* Return X & Y. */
-static inline u64
+_GL_U64_INLINE u64
u64and (u64 x, u64 y)
{
u64 r;
}
/* Return X | Y. */
-static inline u64
+_GL_U64_INLINE u64
u64or (u64 x, u64 y)
{
u64 r;
}
/* Return X ^ Y. */
-static inline u64
+_GL_U64_INLINE u64
u64xor (u64 x, u64 y)
{
u64 r;
}
/* Return X + Y. */
-static inline u64
+_GL_U64_INLINE u64
u64plus (u64 x, u64 y)
{
u64 r;
}
/* Return X << N. */
-static inline u64
+_GL_U64_INLINE u64
u64shl (u64 x, int n)
{
u64 r;
}
/* Return X >> N. */
-static inline u64
+_GL_U64_INLINE u64
u64shr (u64 x, int n)
{
u64 r;
}
#endif
+
+_GL_INLINE_HEADER_END